The only way for a female Avatar to have two children is to marry Chrom, whereas the male Avatar can be father to any second generation character in the game aside from Lucina. Vantage/Vengeance would work fine too, but without Wrath, I dunno, it just lacks that punch in the face. Wrath is a Berserker (a male only class) skill, so your female My Unit can’t get it. I’m not saying it’s the best, but it’s definitely OP as hell. A really great build for a male My Unit is the Vantage/Wrath/Vengeance/+Nosferatu/Aversa’s Night sorcerer skillset. Now, onto my short and sweet second point on skills. If there’s a hole in here somewhere, or something I’ve missed altogether I’d be glad to hear it. While GF is great, it is more circumstantial than Counter, and Counter has the potential to down far more units on the enemy’s turn than GF can on the player’s turn. So after all this, which is better, Galeforce or Counter? Predictably, I say Counter. This is a really brilliant technique for levelling, and post-levelling it’s great because of the protection it can give defensively weak but offensively strong units. If you pair one defence heavy unit with one less bulky unit, the tough one can down an enemy, switch to the supporter who will down another one, and then back to the first so that they’re safe to be attacked on the enemy’s turn. One great Galeforce strategy, that really makes it carry its weight for some people, is to pair two GF units together. Just put a unit with Counter and maybe a healing skill/item like Sol or Nosferatu in the middle of the action and watch as the melee classes drop like flies on the enemy’s turn. Counter is also an excellent defensive skill on tome and bow users (and obviously, MU can be either), since no matter what distance they’re attacked from, the enemy will receive damage back. There is a high chance your units will not be able to down an enemy unit in one turn, every turn. Some DLC is genuinely challenging no matter which mode you’re playing on (unless you’re on newcomer, I suppose).
![loading fire emblem awakening citra loading fire emblem awakening citra](https://community.citra-emu.org/uploads/default/original/2X/5/505d089e7002d422b93e3d9de0326bfdda586316.jpeg)
Of course, when you’re playing against a Streetpass team, GF becomes viable again. Counter, on the other hand, is useful no matter what aspect of the game you are engaging in.Īnother place where Counter might be a better way to go than GF is on difficult DLC maps. An experience boosting skill would be just as useful in those circumstances. GF, on a unit you’re sending out to other players, is therefore absolutely useless. If one of your Streetpass units manages to down someone else’s on their game, they will just restart the map. GF, as I’ve said, is only useful if you manage to down an enemy. And there is one part of Awakening where this is pretty much a waste of a skill slot – your Streetpass team.
![loading fire emblem awakening citra loading fire emblem awakening citra](https://i.ytimg.com/vi/VtvZCq2DPFk/maxresdefault.jpg)
In order to come to a well-rounded conclusion on this, we need to look at the two based on how often they are actually useful. The key question here is: Galeforce (GF) or Counter? Obviously this move is only useful in the event that you are being attacked (or retaliated against) by an adjacent enemy. On the flip side, the most loved male-only class skill is Counter, a Warrior skill, which makes it so that if you’re attacked by an enemy on an adjacent square, any and all damage they do will be dealt right back.
![loading fire emblem awakening citra loading fire emblem awakening citra](https://user-images.githubusercontent.com/64135421/85647528-3dd4d580-b6d1-11ea-82f9-56b413b14b2a.jpg)
So, keep in mind that this move is only useful in the situation that your unit can kill an enemy in one move. It allows your unit to move twice during the player’s turn provided they down an enemy unit on their first move. One of the most heralded skills in Awakening for sure is Galeforce, a skill that can only be learned by female Dark Fliers. The first thing to look at here are gender exclusive classes, and by extension, skills. But there are small (but potentially significant, depending on how you play and what’s important to you) advantages to playing as male Robin. One thing that most games with character customization have in common is that said customization will not have too much of an effect on your gameplay.įire Emblem: Awakening does adhere to this for the most part.